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Introduction
The American West, land of opportunity, riches, lust, and
greed. It was also a land that had very little law
enforcement, forcing people to be self reliant or be eaten
alive by those more imposing with their will. Some men,
like Thomas Magruder, are more imposing and deadly
than most, letting nothing stand in their way!
However, one man existed that could and would stand up
to all sorts of evils, a man of conviction and a simple code;
those who do wrong should have wrong done to them.
Colton White is that man, whether he is quickdrawing his
Pistols, shooting with his Rifle, or facing off in a knife fight,
Colton always comes out on top!
In this GUN strategy guide, you'll find:
Weaponry
details and info.
Complete GUN Walkthrough with strategy for
every mission.
Sidequest tipsÏcomplete everything GUN has to offer!
Also!
ÏIGN Insiders can download this guide and view it on PSP.
If getting Colton through his adventures is proving too tough, IGN has the answers. Whether it is the Story Missions,
some Goldmine Locations, or Side Mission assistance, look no further than the best new western tome in town!
Guide by: Brian ÐDesperadoÑ Sulpher
This PDF Guide is property of IGN Entertainment. Any unlawful duplication or posting of this document without the consent of IGN
Entertainment will result in legal action.
Weaponry
Colt Navy Revolver 1851
Schoefield
Damage: 3
Fire Rate: 4
Reload: 6
Damage: 4
Fire Rate: 5
Reload: 7
The starting Pistol, it has alright stats, but it will not hold up
in gunfights as the game advances.
An upgrade over the Navy Revolver, save Jenny in
Chapter 4 to get the weapon.
Volcanic 10
Dual Peacemakers
Damage: 6
Fire Rate: 7
Reload: 8
Damage: 6
Fire Rate: 9
Reload: 10
Webb carries this weapon until Colton takes it from him,
upgrading the handgun weapon for Colton to new power,
reload, and fire rate abilities.
After Hoodoo Brown gets his hash settled, Colton gains
access to the double sweetness of these beauties. They
are the tops in hand guns, making Colton a deadly
quickshot no matter who is the foe.
Rifles
Ferguson
Damage: 6
Fire Rate: 2
Reload: 4
Damage: 9
Fire Rate: 8
Reload: 6
Dealing reasonable damage and boasting a zoom feature,
the Winchester is a solid weapon for Colton, even if it has
a slow firing rate.
NedÓs trusty weapon, it will go missing with the destruction
of the Steamer. However, it can be reclaimed, allowing
Colton to make use of a very versatile weapon with great
all round stats.
Shotguns
Colt Double Barrel
Damage: 8
Fire Rate: 5
Reload: 3
Damage: 10
Fire Rate: 6
Reload: 4
An incredibly slow weapon for firing and reloading, the
power of this weapon is superb for taking down enemy
positions in close quarters.
After killing Rudabaugh, Colton will get this high powered
Shotgun, and with it his range is also extended.
Sharps 1874
Remington
Damage: 8
Fire Rate: 3
Reload: 6
Damage: 9
Fire Rate: 5
Reload: 6
A slow and early version of a sniper rifle, the zoom on
these guns allows the shooter to be very accurate from
great distances.
A decent upgrade in the Sharpshooter department, Colton
should put it to work on blasting enemies far in the
distance.
Apache Bow
Blackfoot Fire Bow
Damage: 3
Fire Rate: 6
Reload: 6
Damage: 5
Fire Rate: 6
Reload: 8
Although it is slow, lacks power, and has limited range, the
bow is a perfect choice for silent kills.
Similar to the Apache Bow, it does more damage and
reloads faster, also boasting the ability to light up a TNT
Barrel from afar.
Loco Dynamite Bow
Whiskey Bomb
Damage: 10
Fire Rate: 6
Reload: 8
Damage: 6
Fire Rate: 9
Reload: N/A
These deadly missiles can be used to detonate TNT
Barrels, enemy ranks, or even combustible gas vents.
These alcoholic drinks can become deadly Molotov
cocktails when a lit wick is inserted before thrown,
spreading flammable liquid upon buildings and humans
alike.
Dynamite
Bowie Knife
Damage: 10
Fire Rate: 9
Reload: N/A
Damage: 5
Fire Rate: 10
Reload: N/A
Explosive and deadly, Dynamite is an ideal weapon for
clearing a group of enemies away in a hurry.
The starting melee weapon for Colton, it lacks real power
but it is still a solid way tokill enemies who get in too close.
Quick Killer's Tomahawk
Cavalry Sword
Damage: 6
Fire Rate: 10
Reload: N/A
Damage: 6
Fire Rate: 10
Reload: N/A
With more range and more power than the Bowie Knife,
melee fighting becomes a more realistic idea for Colton.
Similar to the Tomahawk, the Cavalry Sword has more
range and style to the deadly art of meleefighting.
Walkthrough
The Hunt
Start off with basic training from Ned.
After going to and following Ned, watch him shoot the buck, followed by going to the carcass to see quail, requiring
Colton to draw his weapon. When the quail shoot into the sky, shoot them down, then try to take down three quail from
one group, and then quickdraw again to get all five quail in the next group.
After traversing a bit more of the trail, fire upon all wolves, killing them before climbing the path ahead to reach a cliff,
where Colton should zoom in to shoot two Elk. After hopping down to the valley floor, quickly run along with Ned, firing
away at the wolves as they attack, saving the Elk, but this is followed up by a Grizzly attack! Use NedÓs rifle to pepper
the bear with shots (aiming for the head and upper torso), side stepping as the bear charges, avoiding damage.
Continue to fire away, defeating the creature!
Steamboat Massacre
On board the mighty vessel, an attack under command of the preacher must be fought off, so get going!
Start off by helping Ned with the current boarders, then start up the boat towards the wheel, taking down the enemy
along the way. Once at the wheel, destroy the board to get the steamer moving, so now Colton should head for the
Cannon, located just down the deck and to the left. Use the Cannon to fire upon the keel boats, taking them out before
they can land their own shots upon the steamer (the large boats take two hits, the canoes one hit to destroy).
With the pilot taken out, the boat has run aground, so get to the top deck to join Ned by returning to the bow of the boat
(where Colton started), fighting enemy along the way, making use of the stairs to find Ned. As soon as Ned is located,
Colton should be ready to toggle Quickdraw on, allowing him to fire upon the enemy as they pour over the railing, so
land quick and deadly shots, which will increase the Quickdraw time. Now continue to make use of the Quickdraw
attacks, followed by Rifle shots and melee attacks, holding the enemy off long enough to complete the mission!
Honest Tom
After being dumped into the river and left with nothing more than his meager possessions and burning questions, Colton
must try to make sense of it all.
After mounting the horse, follow Tom to start training in the art of horseback. Use the Spring Button to get acquainted
with now to pace ColtonÓs horse to avoid hurting it, then use the Jump Button to get the hang of leaping small obstacles,
and then follow Tom to the starting point of the race. The course is a pathway around the clearing, boasting a couple
fallen logs to hop, then a choice between going left to hop a small stream (the longer but easier way) or right to hop
three logs (the shorter but potentially more hazardous path), followed by a small sprint to the starting point. Do this
course over three laps, carefully spurring the horse occasionally while holding down the Sprint Button in between,
passing Honest Tom some where on the second lap and never looking back.
Next up is learning how to use the Skid Attack (a trampling horse move) by destroying 5 Buffalo, which is soon followed
by Tom challenging Colton to a bottle shooting conest. Oblige him by using the Quickdraw attack, allowing Colton to
cycle through the bottle rows, destroying more than Tom with ease. Wolves will appear after this, so make use of the
radar to assist in shooting/trampling the wolves, which will force Honest Tom to give up his ride.
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